v1.07 Patch Notes
Into Ruins » Devlog
Hi all, this update fixes a bunch of lingering bugs that have been found over the last year. There are also a few gameplay tweaks, including improved spore/fire interaction which produces nice fireballs like seen here:
v1.07 changes
- Fixed victory animation not playing properly when attacking with rapier on final move
- Spear special attack now triggers when summoned blades, pushed objects, or teleporting enemies enter the guarded space
- Improved spore/fire interaction so that burned mushrooms or glowhorns now produce an expanding fireball when destroyed
- Fixed lit torch thrown at pink jelly only lighting one of the split jellies on fire
- Fixed lit torch thrown at an enemy flying over a pit not setting it on fire
- Fixed sleeping enemies pushed by a thrown orb of gravity not falling down pits or bumping into things properly
- Enemies pushed by a thrown orb of gravity now lose their turn
Files
intoruins_html.zip Play in browser
May 07, 2024
intoruins_windows.zip 1,019 kB
May 07, 2024
intoruins_osx.zip 7.4 MB
May 07, 2024
intoruins_linux.zip 779 kB
May 07, 2024
intoruins_raspi.zip 2.2 MB
May 07, 2024
intoruins_offline_carts.zip 87 kB
May 07, 2024
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Into Ruins
Modern roguelike with atmosphere
Status | Released |
Author | SPARSE//GameDev |
Genre | Role Playing |
Tags | 8-Bit, Fantasy, Hex Based, Indie, Isometric, PICO-8, Pixel Art, Roguelike, Tactical, Turn-based |
Languages | English |
More posts
- v1.06 Patch NotesJun 22, 2023
- v1.05 Patch NotesJun 09, 2023
- v1.04 Patch NotesMar 08, 2023
- v1.03 Patch NotesJan 02, 2023
- v1.02 Patch NotesNov 08, 2022
- v1.01 Patch NotesNov 02, 2022
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