v1.03 Patch Notes
Into Ruins » Devlog
Happy New Year! I've released another update -- the biggest change here is more consistent item spawns which means you should always have at least something to work with and more runs should be viable.
I've also given a late-game enemy a new unique ability... (see spoilered gif below).
v1.03 Changes
- Increased chance of spawning a weapon or staff until at least one has been spawned
- Increased chance of spawning an uncursed wearable item until at least one has been spawned
- Flesh Horrors have a new unique ability...
- Frozen enemies no longer display "?" when switching to searching state
- Fixed player appearing not to die on game over screen when killed while being pushed down a pit with slofall active
- Fixed a visual glitch that would happen if you blinked to victory
- Fixed player not casting light until taking a step after descending while on fire
- Fixed creatures not casting light until next turn when they catch fire from being in light
- Fixed tiles not catching fire if a burning creature moves onto it and either dies or stops burning immediately after
- Fixed creatures with idle animations still animating while frozen
Files
intoruins_html.zip Play in browser
Jan 02, 2023
intoruins_windows.zip 1,014 kB
Jan 02, 2023
intoruins_osx.zip 3.3 MB
Jan 02, 2023
intoruins_linux.zip 773 kB
Jan 02, 2023
intoruins_raspi.zip 2.1 MB
Jan 02, 2023
Get Into Ruins
Download NowName your own price
Into Ruins
Modern roguelike with atmosphere
Status | Released |
Author | SPARSE//GameDev |
Genre | Role Playing |
Tags | 8-Bit, Fantasy, Hex Based, Indie, Isometric, PICO-8, Pixel Art, Roguelike, Tactical, Turn-based |
Languages | English |
More posts
- v1.07 Patch NotesMay 07, 2024
- v1.06 Patch NotesJun 22, 2023
- v1.05 Patch NotesJun 09, 2023
- v1.04 Patch NotesMar 08, 2023
- v1.02 Patch NotesNov 08, 2022
- v1.01 Patch NotesNov 02, 2022
Leave a comment
Log in with itch.io to leave a comment.